#8787th of 206 in ML frameworks and librariesFor science, health and research, robotics

isaacsim

NVIDIA robotics simulator on Omniverse with RTX sensors and GPU physics

Stars
4.5k
License
custom license
Last commit
Nov 2026
Last release
Oct 2026
Language
Python
Stars, last 29 weeks+1,442
22 Apr 2026: 3,027 stars29 Apr 2026: 3,070 stars6 May 2026: 3,119 stars13 May 2026: 3,165 stars20 May 2026: 3,213 stars27 May 2026: 3,263 stars3 Jun 2026: 3,332 stars10 Jun 2026: 3,401 stars17 Jun 2026: 3,467 stars24 Jun 2026: 3,520 stars1 Jul 2026: 3,571 stars8 Jul 2026: 3,633 stars15 Jul 2026: 3,685 stars22 Jul 2026: 3,737 stars29 Jul 2026: 3,783 stars5 Aug 2026: 3,822 stars12 Aug 2026: 3,857 stars19 Aug 2026: 3,895 stars26 Aug 2026: 3,946 stars2 Sept 2026: 3,992 stars9 Sept 2026: 4,037 stars16 Sept 2026: 4,098 stars23 Sept 2026: 4,135 stars30 Sept 2026: 4,176 stars7 Oct 2026: 4,221 stars14 Oct 2026: 4,268 stars21 Oct 2026: 4,314 stars28 Oct 2026: 4,377 stars4 Nov 2026: 4,437 stars11 Nov 2026: 4,469 stars

3,027 on 22 Apr 20264,469 on 11 Nov 2026

From GitHub's daily star counts.

Checked on GitHub.

Overview

Isaac Sim is a robot simulator built on NVIDIA Omniverse. It imports robots from URDF, MJCF and CAD, and simulates them with GPU-accelerated physics and RTX-rendered sensors. It includes ROS 2 integration, synthetic data generation and Isaac Lab for reinforcement and imitation learning. It is built from source with build.sh or build.bat, or installed as Python wheels from pypi.nvidia.com.

Who it is for: Robotics engineers simulating robots and generating training data on NVIDIA GPUs

Strengths

  • Imports URDF, MJCF and CAD robot descriptions for simulation
  • Covers RL, synthetic data generation and ROS bridge in one platform
  • Runs on Linux x86_64, Linux aarch64 and Windows; pip wheels for releases
  • Docs include quickstart tutorials and a USD asset catalog

Weaknesses

  • Needs an RTX-class GPU; stated minimum is an RTX 4080 or A40
  • Linux build requires GCC/G++ 11; newer compilers are unsupported
  • Build downloads Omniverse Kit SDK and extensions, so internet access is required
  • First launch can take several minutes while extensions and shaders cache

What it needs

  • GPU required
  • Needs NVIDIA Omniverse Kit SDK, Git LFS, GCC/G++ 11 (Linux), Visual Studio 2022 (Windows C++), NVIDIA driver, Python 3.12
  • Models: URDF, MJCF, CAD, USD

What changed

From the release notes. No flag means the note does not say so, not that the upgrade is safe.

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