#135135th of 259 in Skills, plugins and prompts
unity-skills
Unity Editor plugin exposing 839 REST skills for AI coding agents to drive scenes
- Stars
- 1.9k
- License
- MIT
- Last commit
- Oct 2026
- Last release
- Oct 2026
- Language
- C#
594 on 31 Mar 20261,877 on 20 Oct 2026
From GitHub's daily star counts.
Checked on GitHub.
Overview
A Unity package (2022.3+) that runs a REST server inside the Editor and ships a skills template for Claude Code, Codex, Cursor, Antigravity, OpenCode and Kimi Code. Agents call endpoints to edit scenes, prefabs, materials, scripts and packages. It adds Approval/Auto/Bypass permission modes, dry-run previews, a JSONL audit log and transactional batches with rollback.
Who it is for: Unity developers who want AI coding agents to edit projects with guardrails
Strengths
- 839 skills across 54 categories, including Cinemachine, ProBuilder, Netcode, XR and YooAsset
- Three permission modes, per-skill allowlist, and JSONL audit log at Library/UnitySkillsAudit.jsonl
- POST /skills/batch runs as a transaction with rollback; ?mode=dryRun previews changes without writing
- One-click installers for six agent tools from the Unity panel; installs via UPM Git URL
Weaknesses
- Unity-only; 2022.3+ and Unity 6 are the maintained baseline
- Domain Reload or compilation makes the REST server briefly unavailable; retries needed
- Comparison table against other tools is self-reported from a 2026-07 survey
- Large skill surface; advisory modules and routing add context load for agents
What it needs
- no GPU
- Needs Unity 2022.3+, An AI coding agent (Claude Code, Codex, Cursor, Antigravity, OpenCode or Kimi Code)
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| 3 | skillsAgent skills for planning, TDD, debugging and code review | 94 out of 100 |
| #4 | eccAgents, skills, hooks and rules bundle for Claude Code, Codex and other harnesses | 94 out of 100 |
| #5 | oh-my-claudecodeMulti-agent orchestration plugin and CLI for Claude Code | 94 out of 100 |