#144144th of 171 in Coding agents and AI editors

empryo

Coding agent that maps your repo and edits code by symbol name

Stars
1.5k
License
custom license
Last commit
Oct 2026
Last release
Jul 2026
Language
TypeScript
Stars, last 30 weeks+1,429
3 Apr 2026: 74 stars10 Apr 2026: 479 stars17 Apr 2026: 577 stars24 Apr 2026: 610 stars1 May 2026: 618 stars8 May 2026: 639 stars15 May 2026: 690 stars22 May 2026: 719 stars29 May 2026: 745 stars5 Jun 2026: 772 stars12 Jun 2026: 787 stars19 Jun 2026: 829 stars26 Jun 2026: 839 stars3 Jul 2026: 843 stars10 Jul 2026: 847 stars17 Jul 2026: 858 stars24 Jul 2026: 868 stars31 Jul 2026: 906 stars7 Aug 2026: 928 stars14 Aug 2026: 967 stars21 Aug 2026: 995 stars28 Aug 2026: 1,005 stars4 Sept 2026: 1,156 stars11 Sept 2026: 1,185 stars18 Sept 2026: 1,268 stars25 Sept 2026: 1,316 stars2 Oct 2026: 1,354 stars9 Oct 2026: 1,381 stars16 Oct 2026: 1,456 stars23 Oct 2026: 1,484 stars30 Oct 2026: 1,503 stars

74 on 3 Apr 20261,503 on 30 Oct 2026

From GitHub's daily star counts.

Checked on GitHub.

Overview

Empryo is a coding agent with desktop, terminal and headless modes that builds a map of a repository before editing. It replaces functions or classes by name, runs typecheck, lint and tests in the same turn, and keeps per-project memory of decisions and past bugs. This repository holds only the public SoulForge v2 core and engine; the Empryo v3 desktop app is developed privately.

Who it is for: Developers wanting a repo-aware coding agent for desktop, terminal or CI

Strengths

  • Edits by function or class name instead of line ranges
  • Runs typecheck, lint and tests and fixes failures in the same turn
  • Per-project memory of decisions and past bugs
  • Same agent across desktop, terminal and headless CI

Weaknesses

  • Repo is only the SoulForge v2 core; v3 app and newest features are private
  • Empryo v3 license forbids selling, hosting or bundling it without written permission
  • License detected as NOASSERTION; two separate licenses apply

Quick answers

Is empryo open source?

Its code is public on GitHub under its own license terms; read them before you use it at work.

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