#242242nd of 259 in Skills, plugins and prompts
awesome-gamedev-agent-skills
74 game-dev Agent Skills with a router that loads the right ones per request
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- Stars
- 1.6k
- License
- Apache-2.0
- Last commit
- Oct 2026
- Last release
- Jun 2026
- Language
- Python
Missed the latest GitHub check; these facts may be older.
Overview
A collection of 74 SKILL.md files covering Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, plus a router skill. The router detects the engine from project files (for example project.godot or *.uproject), reads the task, and loads only matching engine, discipline, genre and workflow skills. Installs with `npx skills add` or as a Claude Code plugin marketplace.
Who it is for: Game developers using AI coding agents with Godot, Unity, Unreal or web engines
Strengths
- Router picks skills from engine detection, so users never name skills
- Covers 10 engines, each pinned to a stated version (e.g. Godot 4.7, Unity 6.3 LTS)
- Plain SKILL.md files load in Claude Code, Cursor, Windsurf, Cline, Codex, Gemini CLI and others
- Includes an asset art-direction workflow and a validator script for skill quality
Weaknesses
- Skill depth is uneven: Unreal has 6 skills, Godot 16
- Version pins will go stale as engines release; upgrade policy lives in separate docs
- Demo in the README is illustrative only, not a recorded run
- Only 9 genres and 4 workflows are covered
What it needs
- no GPU
- Needs Node.js (npx skills CLI), an AI coding agent that supports Agent Skills
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