supabase vs spacetimedb

Two of the top projects in Backends and databases, side by side: who leads on each score part and who each one suits, then setup, license, activity and what each review found.

22nd of 9 in Backends and databases

supabase

Postgres backend with auth, storage, realtime and edge functions

#44th of 9 in Backends and databases

spacetimedb

Relational database that runs your app logic as modules and syncs clients live

Verdict

supabase ranks higher, 73 to 66. Of the 5 score parts we measure for both, supabase leads on 2, spacetimedb on 2 and 1 is even.

  • Adoptionsupabase leads by 40 points, 97 to 57: a wide gap.
  • FreshnessEven at 100.
  • Maintenancespacetimedb leads by 11 points, 83 to 72.
  • Easy to runspacetimedb leads by 17 points, 50 to 33: a wide gap.
  • Agent-readysupabase leads by 85 points, 85 to 0: a wide gap.

Pick supabase if you are

Developers needing a Postgres backend with auth, storage and vectors

  • Built on Postgres, PostgREST, GoTrue and Realtime, so the data layer is plain SQL
  • Official clients for JavaScript/TypeScript, Flutter, Swift and Python

Pick spacetimedb if you are

Developers building realtime web apps or multiplayer games, no separate server

  • Replaces the API server and pub/sub layer: clients subscribe to tables and get pushed updates
  • Module languages: Rust, C#, TypeScript, C++; client SDKs include React hooks, Unity and Unreal
supabase vs spacetimedb: score parts and facts
What we comparesupabasespacetimedb
Score parts, out of 100
Adoption97, widely used57, popular
Freshness100, active100, active
Maintenance72, fair83, healthy
Easy to run33, some setup50, easy
Agent-ready85, ready0, none
Facts from GitHub and the README
Stars111.6k25.3k
LicenseApache-2.0 (permissive)custom license (read the license)
Last commitOct 2026Oct 2026
Last releaseAug 2026Oct 2026
LanguageTypeScriptRust
DockerYesYes
GPUNot neededNot needed
arm64 or Apple SiliconNot statedMentioned

supabase

Supabase bundles a Postgres database with generated REST and GraphQL APIs, JWT-based auth, S3-backed file storage, realtime change feeds over websockets, and edge functions. It also includes a vector and embeddings toolkit for AI workloads. It runs as a hosted platform, can be self-hosted, or run locally, and has official clients for JavaScript, Flutter, Swift and Python.

Who it is for: Developers needing a Postgres backend with auth, storage and vectors

Strengths

  • Built on Postgres, PostgREST, GoTrue and Realtime, so the data layer is plain SQL
  • Official clients for JavaScript/TypeScript, Flutter, Swift and Python
  • Hosted, self-hosted and local development options
  • Apache-2.0 license; vector and embeddings toolkit included

Weaknesses

  • Many separate services to run when self-hosting; README gives no resource requirements
  • Go, Java, Rust, Ruby and C# clients are community-maintained, some partial
  • Repo has no Docker or compose files; self-hosting is documented elsewhere
  • no GPU
  • Compose
  • Needs PostgreSQL, S3-compatible storage, Envoy

spacetimedb

SpacetimeDB is a relational database that doubles as the application server. You write tables and reducers as a module in Rust, C#, TypeScript or C++, upload it, and clients connect directly, subscribe to tables and receive committed changes automatically. State is held in memory with an on-disk commit log for durability, and reducers run as ACID transactions.

Who it is for: Developers building realtime web apps or multiplayer games, no separate server

Strengths

  • Replaces the API server and pub/sub layer: clients subscribe to tables and get pushed updates
  • Module languages: Rust, C#, TypeScript, C++; client SDKs include React hooks, Unity and Unreal
  • Reducers are ACID transactions; confirmed reads wait for commit log durability by default
  • Used for the full backend of the MMORPG BitCraft Online

Weaknesses

  • BSL 1.1 license, converting to AGPL v3.0 with linking exception after a few years
  • Aimed at low-latency transactional workloads, not batch or analytical queries
  • Application logic lives inside the database, tying the app to its module model
  • RAM requirements are unknown, though all application state is held in memory
  • no GPU
  • Docker + Compose
  • port 3000

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